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1992-07-03
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This document is effective 7/5/92
BBSNOTES
BBS Onliner Interface version 1.30
Copyright (C) 1990, 1992 Andrew J. Mead
All Rights Reserved.
Contact:
Andrew J. Mead
POB 1155
Chapel Hill, NC 27514-1155.
or
1@9952 WWIVnet 1002:735/417 HomeBoyNet 1@9395 VirtualNet
1:3641/417 FidoNet 75:7919/417 DoorNet 30:507/4 USPolNet
Sections (in order of appearance)
General info - what this file is
Command Line Directives - what options to use
suggested /a Again? mode switch
/n Name switch
suggested /q Quiet mode switch
recommended /x Hall of Fame Limiting switch
suggested /y Hall of Fame Redirection switch
suggested /z Time Limit switch
/i IRQ/PortAddress Customization switch
/l Force Local Mode switch
/c Communication Port Override switch
recommended /b Locked Baud Rate RTS/CTS switch
/k Carrier Detect Override switch
SysOp Control - who's playing this game anyway
Current User Line
F-10 SysOp Abort Key
F-9 Line Noise Disconnect Key
Specific BBS Installation
2 A.M. BBS Notes - /2 Jumper.Dat installation
Auntie BBS Notes - /7 Auntie.Sys installation
Force, GAP Notes - /S Door.Sys (long) installation
Forum Notes - /F UserInfo.Txt installation
Genesis Notes - /G CallInfo.BBS installation
GT, DoorWay Notes - /D Door.Sys (short) installation
ModuleX Notes - /M Number.Txt installation
Opus-CBCS 1.13 Notes - /3 LastUser.BBS installation
Opus-CBCS 1.14 Notes - /O LastUsXX.Dat installation
PCBoard 12.x Notes - /1 PCBoard.Sys installation
PCBoard 14.x Notes - /P PCBoard.Sys installation
Phoenix Notes - /H Info.BBS installation
RyBBS Notes - /5 CurrUser.BBS installation
Sapphire Notes - /8 Sapphire.Dat installation
Search Light Notes - /9 Search Light installation
Spitfire Notes - /6 SFDoors.Dat installation
Telegard - recommend /4 (WWIV emulation)
WildCat Notes - /W CallInfo.BBS installation
WWIV Notes - /4 Chain.Txt installation
DorInfo Notes - /R# DorInfo#.Def Installation
EIS-PC, FoReM, OLEcom, QuickBBS,
RBBS, Remote Access, TAG, TP-Board
- General Info -
This file includes specific notes and examples for most BBS systems
that this game runs under. A few basic recomendations:
- Command Line Directives -
/a will allow players to play multiple games at one time. If they have
more than x minutes left (/a:x), they will be asked if they want to
play again. This option carries no recommendation.
-NOTE: This option does not work with all games (i.e Galactic Empires).
/n this switch is only necessary for use with the /9 SearchLight switch
or other BBS systems that run the game with command line directives
instead of using drop files. It also can be used if you run the
game locally from DOS.
/q will keep the game from beeping on the host computer. This enables
the SysOp to get a good nights sleep.
/x will limit the number of times a player's name will appear on the
Monthly Hall of Fame. I recommend /x:2. This keeps one or two
good avid players from monopolizing the Hall of Fame.
-NOTE: This option does not work with all games.
/y I heavily recommend using the text Hall of Fames as bulletins and
such. The BBSs in this area that make these files available for the
users to see tend to have about 5 to 10 times as many players as the
BBSs that don't. The ability to look at the top 10 as well as see
last months top three, and the all time high score tends to highten
the sense of competition.
-NOTE: This option is not applicable to all games.
/z sets a maximum time limit. Normally the game will allow the player
as much time as he has left to play. This allows the SysOp to
encourage players not to fall asleep during games.
The game will execute an inactivity time-out at approximately 2
minutes. It will beep at the halfway point and then again when
it returns control to the BBS.
The game will auto-detect local play, so you can safely play the same
door locally that the remote users play.
/i allows for customization of your serial communications. If you are
using a PS/2 on Com3 or above, or if you are using any non-standard
IRQ/port address set-up, this option will allow you to get the game
playing. This option will not interfere with the game auto-detecting
local play. This option (or the /c or /l options) should not be used
unless absolutely necessary.
NOTE : If you think the game is being forced into local play, check the
following. If a remote user is playing the game, the bottom line of the
host computer will say 'Current User : User's Name or Alias here'. If
the line is there, then the game is not locked into local mode. In local
mode, the game never displays the 'Current User' line.
/b - Locked BAUD Rate : These programs use RTS handshaking. If you are
using a modem with the baud rate locked, then you will want to use this
switch. '/B' implements RTS/CTS handshaking, and prevents the game from
overrunning the modems internal buffer. This switch is RECOMMENDED
strongly.
/k turns off the games carrier detect routines. This option is a 'last
resort' option. If your modem does not properly maintain a Carrier
Detect' signal, the game will automatically abort. This option
supresses this activity. If the user does drop carrier, the game
will still do an inactivity timeout after 2 minutes. If you are
forced to use this option, you probably are having hardware problems
with the modem or RS-232 connector (bad pin or broken wire).
- SysOp Control -
Current User Line - The bottom line (line 25) on the BBSs monitor will
display the name of the player currently logged on. This will not
display if the game is being played locally.
F-10 - SysOp abort. Pressing this key on the host keyboard will abort
the game in progress, and return control to the batch file, or BBS.
The user will be notified that the SysOp has terminated the session.
F-9 - Line Noise. Pressing this key on the host keyboard will simulate
line noise, then hang up the phone. It will appear to the user as
if the connection was trashed.
F-8 - Give User Time. Remote player will be given one more minute.
F-7 - Take User Time. Remote player will lose one minute of game time.
- 2 A.M. BBS Notes -
- The /2 option reads a 'Jumper.Dat' file. For actual installation,
follow the WWIV example.
- Auntie BBS Notes -
- This option is currently in the BETA stage.
- The /7 option reads a 'Auntie.Sys' file. You will need to include the
/c or /i directive with this set-up. Auntie.Sys does not tell which
communications port is being used.
For actual installation,
follow the WWIV example. If you have documentation on this file, or
possibly other files that Auntie BBS creates, please let me know.
- Force, Gap Notes -
- The /S option reads a 'Door.Sys' file. This is the new proposed
standard for doors. This format is currently used by Force and GAP.
For actual installation, follow the WWIV example. If this option
does not seem to work correctly, you need to be aware that there are
two different Door.Sys files that BBSes use. The other one is
interpreted with the /D switch. You may need to try it instead.
- Forum Notes -
- The /F option reads a 'UserInfo.Txt' file. For actual installation,
follow the WWIV example.
- Genesis Notes -
- The /G option does not currently work. I do not have sufficient
information on Genesis' CallInfo.BBS. It seems to match WildCat's
upto line 28. Line 29 should contain communication port information.
If it does, use the /W directive instead. I would really appreciate
some more complete documentation on Genesis.
- GT, DoorWay Notes -
- The /D option reads a 'Door.Sys' file. This is the same Door.Sys that
is used by Marshall Dudley's DoorWay to Unlimited Doors Program.
For actual installation, follow the WWIV example. If you have troubles
with this option, you may be using the wrong switch. There are two
common Door.Sys files, the other one is /S. You may want to try it.
- ModuleX Notes -
- The /M option reads a 'Number.Txt' file. For actual installation,
follow the WWIV example.
- OPUS-CBCS 1.13 Notes -
- This option does not currently work.
- The /3 option reads a 'LastUser.BBS' file. For actual installation,
follow the WWIV example. If you have documentation on this file,
please let me know.
- OPUS-CBCS 1.14 Notes -
- The /OXX option reads a 'LastUsXX.Dat' file. The 'XX' is the OPUS
task number; if it is absent the program will attempt to read a file
called 'LastUser.Dat'. an example with a task number (hexadecimal)
of 'e' would be
madness /o0e:c:\opus\ ...
the c:\opus\ tells it to look for 'LastUs0E.Dat' in the C:\OPUS\
directory. The '...' is the other command line options (check the
WWIV example for a more thorough example).
- PCBoard 12.x Notes -
- This option is currently in the BETA stage..
- The /1 option reads a 'PCBoard.Sys' file. For actual installation,
follow the WWIV example. If you have documentation on this file,
please send it to me.
- PCBoard 14.x Notes -
- The /P option reads a 'PCBoard.Sys' file. For actual installation,
follow the WWIV example.
- Phoenix Notes -
- The /H option reads a 'Info.BBS' file. For actual installation,
follow the WWIV example.
- RyBBS Notes -
- The /5 option reads a 'CurrUser.BBS' file. For actual installation,
follow the WWIV example.
- Sapphire Notes -
- This option does not currently work.
- The /8 option reads a 'Sapphire.Dat' file. For actual installation,
follow the WWIV example. If you have documentation on this file, or
possibly other files that Sapphire BBS creates, please let me know.
- Search Light Notes -
- The /9 option is the reverse of the rest of these BBS switches. Since
the program is being run directly by SLBBS instead of from a batch file,
the current directory is the same as the BBS's directory. /9 will tell
the game to get the path from the command line.
c:\slbbs\games\stars\starsbbs /9
This will tell the game to get 'c:\slbbs\games\stars\' from memory.
You will need to pass more information to make the game run. I have
added a /n switch to read the users name. You should use the %U switch
so that SearchLight passes the complete name like Andy_Mead. It
should look something like /n:%U or /n%U. The next switch you should
use is the /z directive to get the user's time remaining. I believe
the SL switch is %M, so you should have /z:%M or optionally you can
set a specific time limit (i.e. /z:20). The final piece of information
need is communication port. My games use /c and SL uses %P. Therefore
/c:%P should fit the bill. A final example (check elsewhere for
descriptions of /a, /b, /q, and /y) would be
c:\slbbs\games\mad\madness /9 /n:%U /c:%P /z:%M /a:15 /y:c:\slbbs\text\ /q /b
The spaces between switches is mandatory.
- Spitfire Notes -
- The /6 option reads a 'SFDoors.Dat' file. For actual installation,
follow the WWIV example.
- WildCat Notes -
- use the /y command to rename the text hall of fame for your bulletins
menu. /y:c:\wildcat\bull34.bbs will rename the Hall of Fame 'Bull34.BBS'
and place it in the c:\wildcat directory.
- WWIV Notes -
- sample WWIV installation (using Star Traders - starsbbs.exe)
WWIV,chain.txt directory - C:\WWIV
batch file - stars.bat
stars.bat directory - C:\WWIV\GAMES
starsbbs.exe directory - C:\WWIV\GAMES\STARS
hall of fames directory - C:\WWIV\GFILES\HOFSDIR
stars.bat listing
echo off
cd c:\wwiv\games\stars
starsbbs /4:c:\wwiv\ /q /x:2 /z:20 /a /b /y:c:\wwiv\gfiles\hofsdir\
cd c:\wwiv
chainedit setting
file - c:\wwiv\games\stars.bat
dos interrupts - off, this game handles it's own communications
shrink - doesn't matter - recommend NO
ansi - required
allow 300 bps users - recommend NO
- If you are NOT using WWIV then substitute your BBSs switch for '/4'.
- In WWIV mode, the current user line will also display user's
number and real name.
- DoorInfo Notes -
- EIS-PC, FoReM, Professional OLEcom, QuickBBS, RBBS, Remote Access,
TAG, TP-Board, and many more.
- If you use RBBS (or another DorInfo generating BBS), you will need
to let the program know what node the program is on. If you use
/R by itself, the program will look for a file called DoorInfo.Def.
/R1 will look for DorInfo1.Def, /R2 will look for DorInfo2.Def, etc...
A sample command line for node 1 (using OilField.exe) would be
oilfield /r1:c:\rbbs\ /b /x:2 /z:35 /y:c:\rbbs\bulletn\ /q /a:25
where the program looks for DorInfo1.Def in c:\rbbs and when the
game is over it places OilHOF.Txt in c:\rbbs\bulletn
BBS Onliner Interface
Copyright (C) 1990, 1992 Andrew J. Mead - All Rights Reserved.
The Mad Programmer - Brown & Mead Consulting
POB 1155 Chapel Hill, NC 27514-1155
END BBSNOTES.DOC